HOME   Cart(0)   Quotation   About-Us Policy PDFs Standard-List
www.ChineseStandard.net Database: 189759 (26 Oct 2025)

GB/T 32413-2015 English PDF

US$149.00 · In stock
Delivery: <= 3 days. True-PDF full-copy in English will be manually translated and delivered via email.
GB/T 32413-2015: Online game cheating program prevention and control
Status: Valid
Standard IDContents [version]USDSTEP2[PDF] delivered inStandard Title (Description)StatusPDF
GB/T 32413-2015English149 Add to Cart 3 days [Need to translate] Online game cheating program prevention and control Valid GB/T 32413-2015

PDF similar to GB/T 32413-2015


Standard similar to GB/T 32413-2015

CNCA C09-01   GB/T 38633   GB/T 36073   GB/T 32418   GB/T 32414   

Basic data

Standard ID GB/T 32413-2015 (GB/T32413-2015)
Description (Translated English) Online game cheating program prevention and control
Sector / Industry National Standard (Recommended)
Classification of Chinese Standard L66
Classification of International Standard 35.240.99
Word Count Estimation 7,719
Date of Issue 2015-12-31
Date of Implementation 2016-07-01
Regulation (derived from) State Standard Announcement 2015 No.43
Issuing agency(ies) General Administration of Quality Supervision, Inspection and Quarantine of the People's Republic of China, Standardization Administration of the People's Republic of China

GB/T 32413-2015: Online game cheating program prevention and control

---This is a DRAFT version for illustration, not a final translation. Full copy of true-PDF in English version (including equations, symbols, images, flow-chart, tables, and figures etc.) will be manually/carefully translated upon your order.
Online game cheating program prevention and control ICS 35.240.99 L66 National Standards of People's Republic of China Game plug-prevention network Issued on. 2015-12-31 2016-07-01 implementation Administration of Quality Supervision, Inspection and Quarantine of People's Republic of China Standardization Administration of China released

Table of Contents

Preface Ⅰ 1 Scope 1 2 Terms and definitions 1 3 Plug Category 1 4 Plug Combat 2

Foreword

This standard was drafted in accordance with GB/T 1.1-2009 given rules. Please note that some of the content of this document may involve patents. Release mechanism of the present document does not assume responsibility for the identification of these patents. This standard by the National Information Technology Standardization Technical Committee (SAC/TC28) and focal points. This standard was drafted. China Electronics Standardization Institute, Shanghai Shanda, China Information Industry Chamber of Commerce network game production Industry Branch. The main drafters of this standard. Zhao Jinghua, Chen Shengxi, Du Jiangjie, Fan Xing, Zhang new exhibition. Game plug-prevention network

1 Scope

This standard specifies the network game plug-classification and prevention. This standard applies to public testing and operation of online games.

2 Terms and definitions

The following terms and definitions apply to this document. 2.1 Plug cheatingprogram Use of information technology for one or more online games, automatic game cheats. 2.2 Packers packer Executable programs, dynamic link library file resources encrypted. 2.3 Virtual machine environment virtualmachineenvironment Created by virtualization software on the host simulation environment. 2.4 More open detection loginsdetection Detecting whether the user account the same game simultaneously by multiple login game client.

3 Plug Categories

Game plug-in can be divided into the following six categories. a) keyboard plug Simulators To simulate the keyboard and mouse operation by calling application programming interfaces, and to obtain the current game-like color changes by interpreting the analysis screens State, making some relatively simple automatic hang up function. b) class system to accelerate plug By calling an application programming interface to change the system clock system, thus speeding up the speed of the game aids. c) Memory Game and modify the packet protocol type plug Through third-party tools to achieve inter-process memory to modify the game, the game or modify the packet protocol aids. d) plug-type game hook Game specific customized modules by injecting into the game, achieve more complex functions and even some malicious hook function procedures. e) type plug offline From the game client, complete simulation of the game client contract, in order to achieve high-volume automatically hang up procedures. f) other plug Excessive use of game or some games localized computing vulnerabilities, malicious game currency brush, brush grade, against malicious programs.

Tips & Frequently Asked Questions:

Question 1: How long will the true-PDF of GB/T 32413-2015_English be delivered?

Answer: Upon your order, we will start to translate GB/T 32413-2015_English as soon as possible, and keep you informed of the progress. The lead time is typically 1 ~ 3 working days. The lengthier the document the longer the lead time.

Question 2: Can I share the purchased PDF of GB/T 32413-2015_English with my colleagues?

Answer: Yes. The purchased PDF of GB/T 32413-2015_English will be deemed to be sold to your employer/organization who actually pays for it, including your colleagues and your employer's intranet.

Question 3: Does the price include tax/VAT?

Answer: Yes. Our tax invoice, downloaded/delivered in 9 seconds, includes all tax/VAT and complies with 100+ countries' tax regulations (tax exempted in 100+ countries) -- See Avoidance of Double Taxation Agreements (DTAs): List of DTAs signed between Singapore and 100+ countries

Question 4: Do you accept my currency other than USD?

Answer: Yes. If you need your currency to be printed on the invoice, please write an email to [email protected]. In 2 working-hours, we will create a special link for you to pay in any currencies. Otherwise, follow the normal steps: Add to Cart -- Checkout -- Select your currency to pay.

Refund Policy     Privacy Policy     Terms of Service     Shipping Policy     Contact Information