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Verification technical method for unauthorized online game
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GA/T 978-2012
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Basic data | Standard ID | GA/T 978-2012 (GA/T978-2012) | | Description (Translated English) | Verification technical method for unauthorized online game | | Sector / Industry | Public Security (Police) Industry Standard (Recommended) | | Classification of Chinese Standard | A92 | | Classification of International Standard | 35.240.99 | | Word Count Estimation | 7,785 | | Date of Issue | 2012-02-01 | | Date of Implementation | 2012-02-01 | | Quoted Standard | GA/T 756-2008 | | Regulation (derived from) | Announcement on Publication of Public Safety Industry Standard; Industry Standard Record Announcement No. 3 of 2013 (No. 159) | | Issuing agency(ies) | Ministry of Public Security | | Summary | This standard stipulates the network game private service examination technical method. This standard applies to the protection of intellectual property rights in online games cases, online games involving the PWS is the test. |
GA/T 978-2012: Verification technical method for unauthorized online game---This is a DRAFT version for illustration, not a final translation. Full copy of true-PDF in English version (including equations, symbols, images, flow-chart, tables, and figures etc.) will be manually/carefully translated upon your order.
Verification technical method for unauthorized online game
ICS 35.240.99
A92
People's Republic of China Public Security Industry Standards
Online games Sifu testing methodology
Issued on. 2012-02-01
2012-02-01 implementation
People's Republic of China Ministry of Public Security
Foreword
This standard was drafted in accordance with GB/T 1.1-2009 given rules.
This standard was proposed by the Ministry of Public Security the third Institute.
This standard is under the jurisdiction of the Ministry of Public Security Information System Standardization Technical Committee.
This standard was drafted. MPS Third Institute.
The main drafters of this standard. crystal sand, Xu Jun, Cai Liming, peak, Jinbo, Qiang Wei, Hangzhou, Huangdao Li.
Online games Sifu testing methodology
1 Scope
This standard specifies the testing methodology PW online games.
This standard applies to the protection of intellectual property cases in the network game, whether it is involved in online games, PW test.
2 Normative references
The following documents for the application of this document is essential. For dated references, only the dated version suitable for use herein
Member. For undated references, the latest edition (including any amendments) applies to this document.
GA/T 756-2008 digitizer evidence data discovery extraction method of fixing
3 Terms and Definitions
GA/T 756-2008 defined by the following terms and definitions apply to this document.
3.1
Online games onlinegame
Software programs and information data structure, gaming products and services provided through the Internet, mobile Internet and other information networks.
3.2
Online games, PW unauthorizedonlinegame
Online games without the authorization of the owner of copyright, secretly set up game servers, online game services provided online game service
system.
3.3
Network game server serverofonlinegame
Online games own the copyright owner or authorized carrier management for processing and main save game data program.
3.4
Server application architecture architectureofserverprogram
Relationship between various types of functional modules in a server-side program consisting of, as well as between the frame and structure.
3.5
Online games resource file resourcefileofonlinegame
Internal documents for network game engine called, mainly refers to the network map in a specific format of the game, characters, audio, and other documents.
3.6
Network game client clientofonlinegame
Online game developer copyright owners and authorized users to connect to the server terminal program.
3.7
Client architecture architectureofclientprogram
Relationship between various types of functional modules in the client program composed of, as well as between the frame and structure.
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