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GB/T 37713-2019 PDF English

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GB/T 37713-2019: Information technology - Learning, education and training - Virtual experiment - Evaluation elements
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GB/T 37713-2019: Information technology - Learning, education and training - Virtual experiment - Evaluation elements


---This is an excerpt. Full copy of true-PDF in English version (including equations, symbols, images, flow-chart, tables, and figures etc.), auto-downloaded/delivered in 9 seconds, can be purchased online: https://www.ChineseStandard.net/PDF.aspx/GBT37713-2019
(Information Technology Learning, Education and Training Virtual Experiments Evaluation Elements) ICS 35.240.99 L67 National Standards of People's Republic of China Information technology learning, education and training Virtual experiment evaluation factor Informationtechnology-Learning, educationandtraining- Virtualexperiment-Evaluationelements Published on.2019-08-30 2020-03-01 implementation State market supervision and administration China National Standardization Administration issued Content Foreword I Introduction II 1 Scope 1 2 Terms and Definitions 1 3 Virtual Experiment Teaching Environment Evaluation Overview 2 4 Evaluation dimension 3 4.1 Overview 3 4.2 Dimensions and Numbering 3 4.3 Dimension parameters 4

Foreword

This standard was drafted in accordance with the rules given in GB/T 1.1-2009. Please note that some of the contents of this document may involve patents. The issuing organization of this document is not responsible for identifying these patents. This standard is proposed and managed by the National Information Technology Standardization Technical Committee (SAC/TC28). This standard was drafted. East China Normal University, Beijing University of Posts and Telecommunications, China Electronics Technology Standardization Institute, Beijing Runnier Network Technology Ltd., Shanghai Xiyu Technology Co., Ltd., Huazhong Normal University, Jilin University. The main drafters of this standard. Wu Yonghe, Wen Fuan, Liao Desheng, Chen Meisong, Fan Chunmei, Ma Shiyuan, Sun Xiaoying, Yu Ping, Hot Spring, Yu Yuntao, Jiang Changhua, Shi Ge, Wu Hao, Liu Bowen.

introduction

In order to standardize the evaluation of the virtual experimental teaching environment, this standard is formulated. This standard is conducive to the evaluation and testing of virtual experimental resources. Trial, exchange and communication are conducive to the healthy development of virtual experimental technology, platform and teaching. This standard defines the basic terms and scope of virtual experiments, from virtual experimental resources, virtual experiment teaching process, experimenter, virtual The experimental guidance and the virtual experiment system establish the overall framework of the virtual experimental environment evaluation and the three-level evaluation reference system in five dimensions, which are available for acquisition. Use, develop, use, support, maintain, or review the use of the virtual teaching environment. Information technology learning, education and training Virtual experiment evaluation factor

1 Scope

This standard specifies the evaluation elements of virtual experiments, including virtual experimental resources, virtual experiment teaching process, experimenters, virtual experiment guidance. And the parameters of the dimension such as the virtual experiment system. This standard provides guidance for virtual experimental teaching environment evaluation, and is applicable to research and development and teaching applications of virtual experiments.

2 Terms and definitions

The following terms and definitions apply to this document. 2.1 Virtual experiment virtualexperiment An experiment for teaching purposes that can be developed through a computer human-computer interface based on multimedia, simulation, and virtual reality technologies. 2.2 Realistic experiment realityexperiment Experiments conducted in the traditional sense using physical objects rather than virtual technologies. 2.3 Virtual experiment system virtualexperimentsystem An experimental system implemented using multimedia, simulation, and virtual reality technology, usually by an Internet-based virtual experiment teaching management platform and Digital virtual simulation system. 2.4 Virtual experiment teaching environment virtualexperimentenvironment An experimental environment based on a virtual experimental system. 2.5 Monitoring monitoring Monitoring and control of the experimental process. 2.6 Virtual reality virtual reality A computer system that creates and experiences virtual worlds. 2.7 Interactive interaction Information exchange between learners and the system. 2.8 Experimental content experimentalcontent The information involved in the experimental process, including the purpose of the experiment, the requirements of the experiment, the materials and equipment required for the experiment, and the requirements for the experimental report. 2.9 User experience userexperience The user's cognitive impressions and responses to the products, systems or services used are established during the user's use of the product. GB/T 37713-2019 (Information Technology Learning, Education and Training Virtual Experiments Evaluation Elements) ICS 35.240.99 L67 National Standards of People's Republic of China Information technology learning, education and training Virtual experiment evaluation factor Informationtechnology-Learning, educationandtraining- Virtualexperiment-Evaluationelements Published on.2019-08-30 2020-03-01 implementation State market supervision and administration China National Standardization Administration issued Content Foreword I Introduction II 1 Scope 1 2 Terms and Definitions 1 3 Virtual Experiment Teaching Environment Evaluation Overview 2 4 Evaluation dimension 3 4.1 Overview 3 4.2 Dimensions and Numbering 3 4.3 Dimension parameters 4

Foreword

This standard was drafted in accordance with the rules given in GB/T 1.1-2009. Please note that some of the contents of this document may involve patents. The issuing organization of this document is not responsible for identifying these patents. This standard is proposed and managed by the National Information Technology Standardization Technical Committee (SAC/TC28). This standard was drafted. East China Normal University, Beijing University of Posts and Telecommunications, China Electronics Technology Standardization Institute, Beijing Runnier Network Technology Ltd., Shanghai Xiyu Technology Co., Ltd., Huazhong Normal University, Jilin University. The main drafters of this standard. Wu Yonghe, Wen Fuan, Liao Desheng, Chen Meisong, Fan Chunmei, Ma Shiyuan, Sun Xiaoying, Yu Ping, Hot Spring, Yu Yuntao, Jiang Changhua, Shi Ge, Wu Hao, Liu Bowen.

introduction

In order to standardize the evaluation of the virtual experimental teaching environment, this standard is formulated. This standard is conducive to the evaluation and testing of virtual experimental resources. Trial, exchange and communication are conducive to the healthy development of virtual experimental technology, platform and teaching. This standard defines the basic terms and scope of virtual experiments, from virtual experimental resources, virtual experiment teaching process, experimenter, virtual The experimental guidance and the virtual experiment system establish the overall framework of the virtual experimental environment evaluation and the three-level evaluation reference system in five dimensions, which are available for acquisition. Use, develop, use, support, maintain, or review the use of the virtual teaching environment. Information technology learning, education and training Virtual experiment evaluation factor

1 Scope

This standard specifies the evaluation elements of virtual experiments, including virtual experimental resources, virtual experiment teaching process, experimenters, virtual experiment guidance. And the parameters of the dimension such as the virtual experiment system. This standard provides guidance for virtual experimental teaching environment evaluation, and is applicable to research and development and teaching applications of virtual experiments.

2 Terms and definitions

The following terms and definitions apply to this document. 2.1 Virtual experiment virtualexperiment An experiment for teaching purposes that can be developed through a computer human-computer interface based on multimedia, simulation, and virtual reality technologies. 2.2 Realistic experiment realityexperiment Experiments conducted in the traditional sense using physical objects rather than virtual technologies. 2.3 Virtual experiment system virtualexperimentsystem An experimental system implemented using multimedia, simulation, and virtual reality technology, usually by an Internet-based virtual experiment teaching management platform and Digital virtual simulation system. 2.4 Virtual experiment teaching environment virtualexperimentenvironment An experimental environment based on a virtual experimental system. 2.5 Monitoring monitoring Monitoring and control of the experimental process. 2.6 Virtual reality virtual reality A computer system that creates and experiences virtual worlds. 2.7 Interactive interaction Information exchange between learners and the system. 2.8 Experimental content experimentalcontent The information involved in the experimental process, including the purpose of the experiment, the requirements of the experiment, the materials and equipment required for the experiment, and the requirements for the experimental report. 2.9 User experience userexperience The user's cognitive impressions and responses to the products, systems or services used are established during the user's use of the product. ......
Source: Above contents are excerpted from the full-copy PDF -- translated/reviewed by: www.ChineseStandard.net / Wayne Zheng et al.

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