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Delivery: <= 4 days. True-PDF full-copy in English will be manually translated and delivered via email. GB/T 38247-2019: Information technology - Augmented reality - Terminology Status: Valid
Basic dataStandard ID: GB/T 38247-2019 (GB/T38247-2019)Description (Translated English): Information technology - Augmented reality - Terminology Sector / Industry: National Standard (Recommended) Classification of Chinese Standard: L60 Classification of International Standard: 35.240 Word Count Estimation: 18,196 Date of Issue: 2019-10-18 Date of Implementation: 2020-05-01 Issuing agency(ies): State Administration for Market Regulation, China National Standardization Administration GB/T 38247-2019: Information technology - Augmented reality - Terminology---This is a DRAFT version for illustration, not a final translation. Full copy of true-PDF in English version (including equations, symbols, images, flow-chart, tables, and figures etc.) will be manually/carefully translated upon your order.Information technology--Augmented reality--Terminology ICS 35.240 L60 National Standards of People's Republic of China Information technology augmented reality terminology Published on.2019-10-18 2020-05-01 implementation State market supervision and administration China National Standardization Administration issued ContentForeword I 1 Scope 1 2 Terms and Definitions 1 2.1 General term 1 2.2 Technical terminology 1 2.3 Application terminology 7 Index 10ForewordThis standard was drafted in accordance with the rules given in GB/T 1.1-2009. Please note that some of the contents of this document may involve patents. The issuing organization of this document is not responsible for identifying these patents. This standard is proposed and managed by the National Information Technology Standardization Technical Committee (SAC/TC28). This standard was drafted. China Electronics Technology Standardization Institute, Beijing Institute of Technology, Beijing Film Academy, Shenzhen Saixi Information Technology Company, Northwest Normal University, Beijing University of Aeronautics and Astronautics, Shanghai Jiaotong University, Zhejiang University, Goer Co., Ltd., Beijing Post and Telecommunications University Xue, Beijing Naidejia Display Technology Co., Ltd., Beijing Shengweite Technology Co., Ltd., ZTE Corporation, Qingdao Seiko Virtual Institute, Beijing Grand Vision Technology Co., Ltd. The main drafters of this standard. Wang Cong, Wang Yongtian, Song Weitao, Liu Yue, Ma Shanshan, Chen Jing, Cheng Dewen, Jiao Lianjie, Weng Dongdong, Wei Xiaodong, Zhou Zhong, Fan Xiumin, Zhang Guofeng, Yan Xiaotian, Qiao Xiuquan, Shang Yanlei, Wang Yang, Yang Tao, Huang Cheng, Guo Mei, Jia Xia, Zhang Axiang, Zhou Wei, Lu Qiang, Liu Ming, Bai Jiahui, Zhang Yuyuan. Information technology augmented reality terminology1 ScopeThis standard defines the terms and definitions of various concepts of augmented reality and clarifies the relationship between these items. This standard applies to domestic and international exchanges of augmented reality concepts.2 Terms and definitions2.1 General terms 2.1.1 Virtual reality virtual reality Multi-sensory integration of realistic vision, hearing, touch, smell, taste and so on generated by modern high-tech means with computer as the core The digital artificial environment, the user interacts with the objects of the virtual world in a natural way by means of some input and output devices. Ringing, resulting in a feeling and experience of being in the real environment. 2.1.2 Augmented reality augmentedreality The use of additional information generated by modern high-tech means of computer-centric means to enhance the real world perceived by users The generated information is superimposed into the real scene in a way that the physiological feelings such as sight, hearing, taste, smell, and touch are merged. 2.1.3 Enhanced virtual augmentedvirtuality Combine the geometric and physical properties of the physical objects in the real scene into the computer-generated virtual scene to form a virtual scene. Line enhancement. Note. Different from augmented reality, the enhanced virtual subject is the virtual world generated by the computer rather than the real world where the user is located. 2.1.4 Mixed reality mixedreality A technique for realizing the hybrid matching of a real scene and a virtual scene. The physical object and the virtual object coexist in the scene and can be delivered in real time. Mutual, thus constructing a new environment in which real objects and virtual objects blend in real time. Note 1. The ideal mixed reality is to achieve an exact match between the real scene and the virtual environment in terms of geometry, illumination, physics and interaction consistency. Note 2. Augmented reality and enhanced virtual are two forms of mixed reality. 2.2 Technical terminology 2.2.1 Virtual object virtualobject A computer-generated object with a geometric shape, a specific format, or a specific behavior. Note. The prototype can be a real object or a completely fictional object. 2.2.2 Virtual world virtualworld Virtual environment virtualenvironment Virtual scene virtualscene ......Tips & Frequently Asked Questions:Question 1: How long will the true-PDF of GB/T 38247-2019_English be delivered?Answer: Upon your order, we will start to translate GB/T 38247-2019_English as soon as possible, and keep you informed of the progress. The lead time is typically 2 ~ 4 working days. The lengthier the document the longer the lead time.Question 2: Can I share the purchased PDF of GB/T 38247-2019_English with my colleagues?Answer: Yes. The purchased PDF of GB/T 38247-2019_English will be deemed to be sold to your employer/organization who actually pays for it, including your colleagues and your employer's intranet.Question 3: Does the price include tax/VAT?Answer: Yes. 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